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These are a collection of various digital art concepts created for work in game design, animation projects, or just myself. I usually start with rough digital sketches of initial ideas, before adding colour, detail and lighting in Photoshop. After establishing an effective composition, I build a strong tonal range to establish a sense of depth before refining the separated elements. I also like to experiment with concepts in 3D using Maya, ZBrush and the Unreal Engine.
Adam Moder
animator, artist

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