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These are a collection of various digital art concepts created for work in game design, animation projects, or just myself.  I usually start with rough digital sketches of initial ideas, before adding colour, detail and lighting in Photoshop.  After establishing an effective composition, I build a strong tonal range to establish a sense of depth before refining the separated elements.  I also like to experiment with concepts in 3D using Maya, ZBrush and the Unreal Engine.

Adam Moder

animator, artist

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