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Focus: 

- Character and creature animation in various styles 

- 3D sculpting, modeling, rigging, texturing, lighting

- Concept art, storytelling, game design

 

Skills: 

- Advanced technical acumen and creative skills

- Strong communication and mentoring skills

- Enjoy creative collaboration and problem solving                   

- Experience in animation, game development and education

- Maya, Arnold, Renderman, ZBrush, Mudbox, MatchMover, Motion Builder

- Photoshop, Premiere, After Effects, Nuke, Substance Painter, Toon Boom

- Unity 3D, C #, MEL script, Java script

 

Experience:

Art/Animation Teacher - Academy of Information Technology (ongoing) - 2018 to current

Teaching, 3D subject coordinator, practical tuition, assessment, class management, resource preparation; 3D modeling, texturing, lighting, rigging, concept art, compositing, 2D and 3D animation (Maya, Arnold, ZBrush, Photoshop, After FX, Toon Boom)

Game Animator - Adam Gornowicz (contract) - 2021
3D models, textures, rigging, animation, for independent game (Maya, Photoshop, Unity)

 

3D Artist/Animator/Rigger – University of Melbourne (contract) - 2019

3D character model, textures, rigging, animation for real time implementation of virtual reality application (Maya, ZBrush, Photoshop, Unity)

 

Creature Animator - Google Creative Labs (contract) - 2018

3D models, textures, rigging, animation, particle FX, scripting for real time implementation of augmented reality application (Maya, ZBrush, Photoshop, Unity, ARCore)

Screen/Game Art Teacher - Academy of Interactive Entertainment (contract) - 2017

Teaching, practical tuition, assessment, class management, resource preparation;

3D modeling, texturing, lighting, rigging, concept art, compositing, animation, game art

(Maya, ZBrush, Renderman, Nuke, Unity, Photoshop, After FX, Substance Painter)

Creature Animator - Melbourne Museum (contract) - 2016

3D models, textures, rigging, animation, particle and fur FX for various display animals

(Mudbox, Maya, Photoshop)

Game Design, Animation Lecturer - JMC Academy (ongoing) - 2007 to 2015

Teaching, tutoring, assessment, class management, lecture preparation and course development; 3D modeling, texturing, lighting, rigging and animation, figure drawing, concept art, character design, art history, game art, design and programming (Maya, Mudbox, Unity, Photoshop, After FX, C #, Java script, MEL script)   

 

Art Director - Endgame Studios (full time) - 2008 to 2010

Art direction, management, scheduling, resource development;

2D level art and design, 3D models, textures, rigs and animation; 

Credits: Fractured Soul (DS); DJ Ringtones (iPhone); MX Raven (DS); Bella Sara (PC);                 Australian Zoo (DS); Crystal Mines (iPhone, PSP) 

 

3D Artist/Animator - Tantalus Media (full time) - 2001 to 2007

Game art and design, 3D models, textures, rigs and animation, iterative testing; 

Credits: Woody Woodpecker- Crazy Castle 5 (GBA); Flintstones - Dino Disaster (GBA); Jimmy Neutron - Attack of the Twonkies (GBA); ATV Quad Bike Racing (DS); SpongeBob Square Pants - The Yellow Avenger (DS); Unreal 2- The Awakening (Xbox); Black Market Bowling (PS2); Pony Friends (DS); CARS - MaterNational (DS) 

 

3D Artist/Animator - Animation Works (full time) - 1994 to 2000

Digital paint, compositing, matte painting, 3D models, textures, lighting, rigs, animation;  

Credits: The New Adventures of Ocean Girl (TV series); The Silver Brumby (TV series); Larry the Leprechaun (pilot); Jojo Jurassic (TVC); Birthday Freddo (TVC); Friday Freddo (TVC) 

 

Education:

Feature Animation Program (online)  

IAnimate - 2022    

Unreal Engine Virtual Production Workshop  

Epic Games – 2020

Concept Art Masterclass

Ev Shippard (AIT) - 2019

 

Certificate IV - Training and Assessment

Academy of Interactive Entertainment - 2017

 

Diploma in Advanced Character Animation Production 

Diploma in Advanced Animal and Creatures Animation Production

Diploma in Animation Fundamentals

Animation Mentor - 2012 to 2014

 

Digital Art and Design Diploma  

Western Met TAFE - 1994

 

Tertiary studies in Computer Science, Maths, Physics, English Literature

Monash University - 1986 

 

Higher School Certificate

Queenscliff High School - 1982

Honours 1979, 1980, 1981(Dux)       Shire of Bellarine Scholarship, 1981 

 

References:

Colin Perry - (fmr) Academic Manager, AIT, Melbourne  

 

Colin South -  Producer, Media World

John Hipwell - Producer, Hipwell International Production Services 

 

Download CV

Adam Moder

animator, artist

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